Dungeon23: Tiny Edition

We are going to design 1 dungeon room every day for 23 days to kick off 2023. Inspired by the #dungeon23 challenge by Sean McCoy.

#Dungeon23 - Tiny Edition by Sword & Source

Game designer Sean McCoy put this writing challenge out on Twitter:

Megadungeon for 2023. 12 levels. 365 rooms. One room a day. Keep it all in a journal.

- Sean McCoy (link to tweet)

I love megadungeons. I love writing challenges. I don't love year-long commitments. Well, that's not entirely true. I have other big goals for 2023 (eg. build MUSE), which is why I can't take on 365 consecutive days of dungeon design.

But this challenge is too cool to ignore, so I asked myself what I could do, and here's what I've come up with: I will be hosting a Dungeon23: Tiny Edition in the Sword & Source Discord. We will write 1 dungeon room every day for 23 days. Every day, I will post a writing prompt just to help things along. If anyone chooses to continue onward after 23 days, more power to you - we will cheer you along every step of the way!

If you are interested in joining us for the writing challenge (or just following along for dungeon ideas), you can join the Discord event here.

So how will we actually do this?

The key here is to not overthink it. The main purpose of any daily writing challenge like this is to simply show up every day and do something. Here's an example of a basic dungeon room I drew right now:

Example dungeon room from a journal.
A quick dungeon room from my journal.

I hope this example shows you how basic it can be. I don't know anything about the Lake, the Cave, or the man behind the curtain yet–I just put pen to paper and finished something. I'm sure some days I'll do better, and some days I'll do worse. The point is to not overthink it!

If you can’t think of what to write that day just write “Empty Room,” see how easy that is?

- Sean McCoy

You're already done the most important step - deciding to do this. Everything from here on out is optional. To get going with the dice loaded in your favor I recommend the following:

  1. Read Sean McCoy's substack article about Dungeon23. It's short, it explains his mindset, and it's chock full of wisdom.
  2. Set a daily reminder. If you join my Discord and select the Dungeon23 event role, I'll take care of this for you 😄
  3. Pick a place to write each dungeon. This could be a simple journal or a note-taking app.
  4. Find and bookmark some random tables. Random tables are THE BEST.
  5. Set an overarching theme or tone for your dungeon. This provides a useful backbone for creating something a little more cohesive.

Higher price tags:

More affordable:

  • Post-it notes are perfect for this. Great shape and design constraints.
  • Notion is my favorite free notetaking software.

d20 Dungeon Themes

In case you need a concept to bounce off of:

  1. Ancient Barrow
  2. Corrupted Church
  3. Time Schisms
  4. Fortified Ship
  5. Overgrown Mountain Pass
  6. Very Tall Sacred Statue
  7. Inside a Very Big Creature
  8. Famous Dungeon Revisited (eg. Undermountain)
  9. Icy Mansion
  10. Haunted Sea Caves
  11. Moving Machine
  12. Bright Mine
  13. Bone-filled Temple
  14. Hellmouth
  15. Ever-climbing Stairs
  16. Endless Library
  17. Sky Kingdom of Loosely Connected Floating Islands
  18. Memory Palace
  19. Ever-closing Gates
  20. Roll twice and combine

2023 Here We Come

I'm super excited to kick off the year designing dungeons with you! Here are some places to connect with the community:

Become a better Game Master, Worldbuilder, and Content Creator

1 Homebrew. 1 Highlight. 1 Hack. Once a month.
Adam shares original TTRPG content, cool finds, and lessons learned with 1000+ members in the Sword & Source newsletter.
jamie@example.com
Subscribe
Unsubscribe anytime. Your email will never be shared with others. Read the privacy policy.