Articles for TTRPG Content CreatorsVisit the blog
This is Part III of a series about publishing my first TTRPG supplements. You should start at Part I. Now that I know what I...
Now that I have a goal (publish 3 TTRPG projects on the popular marketplaces) and a budget, I need to figure out what I will create.
To make this decision, I asked myself four questions:
- What is already selling well on my target marketplaces?
- What is currently underrated?
- What do I already have that I can leverage?
- What do I personally want to create?
Articles and Resources for Game MastersVisit the blog
I’ve sat at many game tables over the years, attended more than a few LARPs, and run my share of games. Throughout that experience I have noticed that whenever a game master talks about how the rules “just get in the way of their story” it sends up a big, fat, red flag that tells me to get going while the getting is good.
If you are a game master who feels that rules are nothing more than an impediment for the story that you’re telling, take a moment to step over to the other side and try to see things from your players’ perspective.